

#ifndef __I_GUI_SCROLL_BAR_H_INCLUDED__
#define __I_GUI_SCROLL_BAR_H_INCLUDED__

#include "IGUIElement.h"

namespace irr
{
    namespace gui
    {

        //! Default scroll bar GUI element.
        class IGUIScrollBar : public IGUIElement
        {
        public:

            //! constructor
            IGUIScrollBar(IGUIEnvironment* environment, IGUIElement* parent, s32 id, core::rect<s32> rectangle)
                : IGUIElement(EGUIET_SCROLL_BAR, environment, parent, id, rectangle) {}

            //! destructor
            ~IGUIScrollBar() {};

            //! sets the maximum value of the scrollbar. must be > 0
            virtual void setMax(s32 max) = 0;

            //! gets the current position of the scrollbar
            virtual s32 getPos() = 0;

            //! sets the current position of the scrollbar
            virtual void setPos(s32 pos) = 0;
        };


    } // end namespace gui
} // end namespace irr

#endif

